Utilization Of Educational Media In Language Learning
DOI:
https://doi.org/10.37249/jlllt.v1i1.315Keywords:
Educational Media, Language learningAbstract
Educational media is one of the aspects that determine the success of learning. Language learning uses specific learning media because it requires a unique approach. The purpose of this study was to determine the educational media used in language learning and their effectiveness. The research method used is a literature review; the article's source comes from the Scopus database. The number of articles used as data sources is 16 articles. The study results found that the learning media used in language learning were: social media, Facebook, website, mobile learning, and Android. The entire educational media utilizes technology. Only one educational medium was found that did not utilize technology, namely the use of musical instruments. The results showed that the educational media used was effective. The use of educational technology in learning provides opportunities for further development in its use strategy.
Downloads
References
Aditama, P. W., Putra, P. S. U., Yusa, I. M. M., & Putra, I. N. T. A. (2021). Designing augmented reality sibi sign language as a learning media. In Journal of Physics: Conference Series (Vol. 1810, Issue 1). https://doi.org/10.1088/1742-6596/1810/1/012038
Anggraeni, M. E., Maulania, I., & Sarinastiti, W. (2020). Interactive Learning Media for Hearing-Impaired Children using Indonesian Sign Language (SIBI)-Simple Sentence Arrangement. In IES 2020 - International Electronics Symposium: The Role of Autonomous and Intelligent Systems for Human Life and Comfort (pp. 662–668). https://doi.org/10.1109/IES50839.2020.9231955
Anggraini, G., Ramadhan, S., Fauzi, Permata Sari, D. M., & Bernianti. (2020). Utilization Of Social Media As A Learning Media For Promoting Sampit Language. Journal of Physics: Conference Series, 1477(4), 042054. https://doi.org/10.1088/1742-6596/1477/4/042054
Arwansyah, Y. B., Widyaningsih, N., & Daniswari, H. P. (2019). The Use of Edmodo-Based E-Learning Media in Improved Reading Interest with Whole Language Approach. Journal of Physics: Conference Series, 1254(1), 012065. https://doi.org/10.1088/1742-6596/1254/1/012065
Azhari, A. (2015). Peran Media Pendidikan Dalam Meningkatkan Kemampuan Bahasa Arab Siswa Madrasah. Jurnal Ilmiah Didaktika, 16(1), 43. https://doi.org/10.22373/jid.v16i1.586
Barrot, J. S. (2021). Social media as a language learning environment: a systematic review of the literature (2008-2019). Computer Assisted Language Learning, 1–29. https://doi.org/10.1080/09588221.2021.1883673
Chen, C. H. (2020). Impacts of augmented reality and a digital game on students’ science learning with reflection prompts in multimedia learning. Educational Technology Research and Development, 68(6), 3057–3076. https://doi.org/10.1007/s11423-020-09834-w
Chernikova, N. V., Sidorova, I. V., & Shvetsova, V. M. (2020). Linguo-conceptual analysis as an effective technology for organizing scientific and educational activities. Journal of Physics: Conference Series, 1691(1), 012192. https://doi.org/10.1088/1742-6596/1691/1/012192
Chugh, R., & Ruhi, U. (2018). Social media in higher education: A literature review of Facebook. Education and Information Technologies, 23(2), 605–616. https://doi.org/10.1007/s10639-017-9621-2
Crompton, H., & Burke, D. (2018). The use of mobile learning in higher education: A systematic review. Computers and Education, 123, 53–64. https://doi.org/10.1016/j.compedu.2018.04.007
Faridi, A. (2009). Inovasi Pembelajaran Bahasa Inggris Berbasis Ict Dalam Rangka Meningkatkan Mutu Pendidikan. Lembaran Ilmu Kependidikan, 38(1), 59–67. https://doi.org/https://doi.org/10.15294/lik.v38i1.497
Fredy, F., Halimah, L., & Hidayah, Y. (2020). Malind-Papua Ethnomathematics: Kandara Musical Instrument as Learning Media for Geometry Concepts in Elementary School. Jurnal Iqra’?: Kajian Ilmu Pendidikan, 5(1), 43–57. https://doi.org/10.25217/ji.v5i1.872
Greenhow, C., & Lewin, C. (2016). Social media and education: reconceptualizing the boundaries of formal and informal learning. Learning, Media and Technology, 41(1), 6–30. https://doi.org/10.1080/17439884.2015.1064954
Haristiani, N. (2019). Artificial Intelligence (AI) Chatbot as Language Learning Medium: An inquiry. Journal of Physics: Conference Series, 1387(1), 012020. https://doi.org/10.1088/1742-6596/1387/1/012020
Haristiani, N., Danuwijaya, A. A., Rifai, M. M., & Sarila, H. (2019). Gengobot: A chatbot-based grammar application on mobile instant messaging as language learning medium. Journal of Engineering Science and Technology, 14(6), 3158–3173. https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85077393355&origin=inward
Haristiani, N., & Rifai, M. M. (2021). Chatbot-based application development and implementation as an autonomous language learning medium. Indonesian Journal of Science and Technology, 6(3), 561–576. https://doi.org/10.17509/ijost.v6i3.39150
Hilburg, R., Patel, N., Ambruso, S., Biewald, M. A., & Farouk, S. S. (2020). Medical Education During the Coronavirus Disease-2019 Pandemic: Learning From a Distance. Advances in Chronic Kidney Disease, 27(4), 1–6. https://doi.org/10.1053/j.ackd.2020.05.017
Huda, A., Azhar, N., Almasri, Anshari, K., & Hartanto, S. (2020). Practicality and effectiveness test of graphic design learning media based on android. International Journal of Interactive Mobile Technologies, 14(4), 192–203. https://doi.org/10.3991/IJIM.V14I04.12737
Kannan, J., & Munday, P. (2018). New Trends in Second Language Learning and Teaching through the lens of ICT, Networked Learning, and Artificial Intelligence. Círculo de Lingüística Aplicada a La Comunicación, 76, 13–30. https://doi.org/10.5209/CLAC.62495
Knopf, J. W. (2006). Doing a literature review. In PS - Political Science and Politics (Vol. 39, Issue 1, pp. 127–132). https://doi.org/10.1017/S1049096506060264
Koderi, Maulana, A., Hijriyah, U., Prasetyo, D., & Rukimin. (2019). Developing mobile learning media for arabic language instruction at islamic senior high school in lampung Indonesia. International Journal of Recent Technology and Engineering, 8(2 Special Issue 9), 107–112. https://doi.org/10.35940/ijrte.B1024.0982S919
Lailatusysyarifah, L. (2019). Virtual Exhibition as Learning Media in Landeskunde Teaching for German as a Foreign Language. Proceedings of the 2019 3rd International Conference on Education and Multimedia Technology - ICEMT 2019, 273–277. https://doi.org/10.1145/3345120.3345195
Lin, T. J., Lan, Y. J., & Kan, Y. H. (2015). Research Trends Of Language Learning In Virtual Reality From 2003 To 2012: A Content Analysis. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 8390, 73–81. https://doi.org/10.1007/978-3-662-46315-4_8
Manca, S., & Ranieri, M. (2016). Is Facebook still a suitable technology-enhanced learning environment? An updated critical review of the literature from 2012 to 2015. In Journal of Computer Assisted Learning (Vol. 32, Issue 6, pp. 503–528). https://doi.org/10.1111/jcal.12154
Mirzaee, M., & Gharibeh, S. G. (2016). Web-based language learning perception and personality characteristics of university students. Teaching English with Technology, 16(2), 57–70.
Mukhadis, A., Putra, A. B. N. R., Kiong, T. T., Sumarli, Sutadji, E., Puspitasari, P., Sembiring, A. I., & Subandi, M. S. (2021). The innovation of learning plan designer based mobile web to improve quality of learning media in vocational technology for education 4.0. Journal of Physics: Conference Series, 1833(1), 012030. https://doi.org/10.1088/1742-6596/1833/1/012030
Nasir, M., Hasyimi, Mahdi, & Amru. (2019). Modeling System Test of English as a Foreign Language as a Web-Based Learning Media. IOP Conference Series: Materials Science and Engineering, 536(1), 012130. https://doi.org/10.1088/1757-899X/536/1/012130
Nurasia Natsir. (2017). Hubungan Psikolinguistik dalam Pemerolehan dan Pembelajaran Bahasa. Jurnal Retorika, 10(1), 20–29. http://103.76.50.195/retorika/article/view/4610%0Ahttps://media.neliti.com/media/publications/256765-hubungan-psikolinguistik-dalam-pemeroleh-49596941.pdf
Osman, N. I., & Abdul Rabu, S. N. (2020). Digital game-based language learning: A review of research trends on second language acquisition. ASM Science Journal, 13(Special Issue 3), 56–62.
Philiyanti, F., Haristiani, N., Rasyid, Y., & Emzir. (2019). Android-based learning media in contextual teaching and learning on Japanese language reading. Journal of Engineering Science and Technology, 14(3), 1138–1149. https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85071979538&origin=inward
Pramuniati, I. (2020). Development of web-based french language learning media on réception Écrite courses. Utopia y Praxis Latinoamericana, 25(Extra6), 537–553. https://doi.org/10.5281/zenodo.3987679
Pratama, L. D., & Setyaningrum, W. (2018). Game-Based Learning: The effects on student cognitive and affective aspects. Journal of Physics: Conference Series, 1097(1), 012123. https://doi.org/10.1088/1742-6596/1097/1/012123
Riyanti, A., Zuchdi, D., & Nurhadi. (2019). Gamelan as a Learning Media Speaking Skills to Indonesian Language Students For Foreign Speakers (BIPA). Journal of Physics: Conference Series, 1339(1), 012114. https://doi.org/10.1088/1742-6596/1339/1/012114
Rother, E. T. (2007). Systematic literature review X narrative review. ACTA Paulista de Enfermagem, 20(2). https://doi.org/10.1590/s0103-21002007000200001
Saddhono, K., Hasibuan, A., & Bakhtiar, M. I. (2019). Facebook as A Learning Media in TISOL (Teaching Indonesian to Speakers of Other Languages) Learning to Support The Independency of Foreign Students in Indonesia. Journal of Physics: Conference Series, 1254(1), 012061. https://doi.org/10.1088/1742-6596/1254/1/012061
Saifulloh, A. M., & Darwis, M. (2020). Manajemen Pembelajaran dalam Meningkatkan Efektivitas Proses Belajar Mengajar di Masa Pandemi Covid-19. Bidayatuna: Jurnal Pendidikan Guru Mandrasah Ibtidaiyah, 3(2), 285–312. https://doi.org/10.36835/bidayatuna.v3i2.638
Saputra, M., Abidin, T. F., Ansari, B. I., & Hidayat, M. (2018). The feasibility of an Android-based pocketbook as mathematics learning media in senior high school. Journal of Physics: Conference Series, 1088, 012056. https://doi.org/10.1088/1742-6596/1088/1/012056
Setiawati, E., Karyaningsih, D., Ruiyat, S., Sutiawan, H., Sampurna, I., & Susilawati, E. S. (2021). Introduction of traditional lebak musical instruments through aplikasi android for early childhood. Journal of Physics: Conference Series, 1764(1), 012082. https://doi.org/10.1088/1742-6596/1764/1/012082
Shukla, V. K., & Verma, A. (2019). Enhancing LMS Experience through AIML Base and Retrieval Base Chatbot using R Language. 2019 International Conference on Automation, Computational and Technology Management (ICACTM), 561–567. https://doi.org/10.1109/ICACTM.2019.8776684
Soraya, D. U., Elmunsyah, H., Indriyanti, V. L., Setiawan, W., & Ristanti, P. Y. (2019). Development of a mobile based education game on Parikan, Paribasan, and Tembang as a java language learning media for vocational students. International Journal of Innovation, Creativity and Change, 8(1), 65–79. https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85077898887&origin=inward
Syahidi, A. A., Supianto, A. A., & Tolle, H. (2019). Design and implementation of Bekantan Educational Game (BEG) as a Banjar language learning media. International Journal of Interactive Mobile Technologies, 13(3), 108–124. https://doi.org/10.3991/ijim.v13i03.9257
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2021 Awal Kurnia Putra Nasution
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.